Tuesday, June 16, 2009

Site 1

Located on King Street the Site for project 3 is in Sydney's Bohemian centre piece known as Newtown. It sits approximately 5 mins from Railway square slightly outside the centre of the city.  

Our site as seen here in the Google Earth Aerial  shot is currently a Franklins supermarket. The site is very long and quite narrow. It is approximately 80 meters long and 12.5 meters wide at the front. As it nears the park at the back the site narrows cutting in form the sides making it around 9.5 meters wide at the back.



On King Street

Here are some images taken by me upon our tutorial site visit.
 
The context of the site


Leading to the back of the site- taken from the car park.

Back of Site 


Rear of neighbor


Surrounding Cottages



The reasons for choosing site 1:
  • Ability if need be to extend to 3 stories due to height of the context buildings.
  • The length allows me to satisfy the brief.
  • Its situation i.e. it is not on a busy intersection like site 3.
  • The ability to create a link back to nature with the park around the back.
  • Easy access for deliveries due to the lane-way around the back and a pre existing dock is located there.
By selecting this site i was able to utilise the length to my advantage by incorporating a dynamic asymmetrical circulation path throughout my galleries. 




PROJECT 3: ART GALLERY

The brief is to design an art gallery that is able to display "contemporary, experimental objects and Images, and efficiently running a gallery requires that a number of practical yet important, architectural problems to be dealt with (especially, light quality, gallery image, suitability of display areas, safety of the art works, commercial viability)"

King St. Newtown


Tuesday, May 12, 2009

Sectional model at 1:50











Arrangement of spaces.

Room for Reflection 


Inside the tunnel looking back into Room for Reflection






Final Poche Drawings at 1:50

Axonometric



Plan


Section






Idea Progression















Insert photos of skectches

Rooms

The concept for the 2 rooms are:

A room for Inspiration (outside/above ground)
Inspiration is defined as:
  • arousal of the mind to special unusual activity or creativity
  • a product of your creative thinking and work; "he had little respect for the inspirations of other artists"; "after years of work his brainchild was a tangible reality"
  • a sudden intuition as part of solving a problem
  • divine guidance: (theology) a special influence of a divinity on the minds of human beings; "they believe that the books of Scripture were written under divine guidance"
  • arousing to a particular emotion or action (Wordnet.princeton)


A room for Reflection (Submerged into the landscape)
 Reflection is defined as:
  • contemplation: a calm, lengthy, intent consideration
  • the phenomenon of a propagating wave (light or sound) being thrown back from a surface
  • expression: expression without words; "tears are an expression of grief"; "the pulse is a reflection of the heart's condition"
  • mirror image: a likeness in which left and right are reversed
  • the image of something as reflected by a mirror (or other reflective material); "he studied his reflection in the mirror" (Dictionary.net)

Room for Inspiration: Is exposed to the elements with a large full-height thickened glass window on one end allowing large amounts of natural light to enter and illuminate the space. Also allowing the occupant to view out to nature and draw Inspiration from nature. There is also a door where the designer can wander through nature to get hands-on inspiration.


Room for Reflection: In this room the Designer will gather their thoughts and ponder the possibilities. The room is illuminated by 2 pieces of glass that petrude above the surface gathering natural light on their edges and diffusing it down onto the walls of the room. This therefore still keeps a link with nature as well as inadvertently creating another space above the room where the designer could go and experience the nature first hand. 
It also can be seen that inside the painting Vermeer has used fames around the cupboards and openings and this in turn can be seen as an extension framing through diffused light.

Assignment 2- Room and Narrative



Painting: "The Geographer" by Johannes Vermeer
There is one source of light in the painting coming from the only window. There appears to be a left to right flow in this painting accentuating the flow of light into the space/room. The light spills over into the large open area on the right of the room casting a series of powerful shadows.
 
The Character (the designer) has an active stance as if he is inspired or drawn to what is on the other side of the window. He is surrounded by many interesting geometries.

Narrative: A secluded mountain side retreat morfted into the landscape for a designer who is inspired by nature.

The Site: Is located nestled amongst a serene mountain range in the south of norway overlooking a semi frozen lake.